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The Damned Pirates Society
  • Key Links
  • Introduction
    • Contracts
    • Networks
    • Bridges
    • V2 UI
    • The Characters
  • Collections
    • Generation 0 Pirates
    • Generation 1 Pirates
      • Allow list
      • Mint price
      • Mintonomics - OLD
      • Rum Minting
      • Doubloon Auctions
  • Get Started
    • Add tokens to Metamask
    • Marketplaces
    • Required Assets for Voyaging
  • Voyaging
    • Voyaging (Glossary of Terms)
    • Buying a Voyage
    • Setting up a voyage
    • On the Voyage
    • Progression
    • Post Voyage and Rewards
  • Ways to play (GameFi)
    • Voyager
    • Shipwright
    • Merchant
    • Tavern Goer
    • Trader
    • Crew for Coin
    • Extractor (coming soon)
    • Tradesman (coming soon)
  • Pirateverse (alpha build)
    • Liars Dice Rules
    • Land
    • Activities
    • Cosmetics
  • FAQ
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Introduction

The official documentation for The Damned Pirates Society, a multichain blockchain game, Mixing on-chain voyages with a 2d pixelverse.

What is the DPS?

The Damned Pirate Society combines an on-chain light-strategy game with a real-time pixel art Pirateverse.

Voyaging (On-chain strategy game)

The game where you go on voyages, find treasure and grow your fleets with the profits of your plunder. Pirates, Flagships, Support Ships & Artefacts all combine to help you generate Doubloons, the in-game currency. These NFTs and live on-chain, allowing you to trade them.

Pixel based sprite Metaverse

The Pirateverse (alpha build) gameplay will have semi-idle style games and will also incorporate real-time elements in the future for those looking for a more traditional game experience. Sprite based gameplay is inspired by 90s games such as Final Fantasy VI, Pokemon and of course the Curse of Monkey Island.

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Last updated 2 years ago